PvP
For all possible perks, check out Truthteller over on light.gg
If you’re a member of the Fighting Lion Club or are looking for a replacement once your Mountaintop can no longer be infused, give Truthteller a try.
Truthteller is part of the “Lightweight Frame” grenade launchers (breach-loaded, single shot). Lightweight grenade launchers all have a “remote detonation” ability where they detonate when you release the trigger (or you get a direct hit). These weapons have a very high skill ceiling, allowing banked shots and shots that explode next to enemies in cover.
In PvP, this weapon excels at starting engagements rather than finishing them. We want Truthteller to soften our enemies up, even if we don’t get a direct hit.
There are a couple of perks that help us meet this goal:
- Auto Loading Holster - be ready for that next engagement with a fully loaded weapon
- Disruption Break - breaking an opponents shield gives kinetic weapons a 50% buff. Quick swapping to a kinetic primary ammo weapon will allow for quick cleanup (likely a one-shot/one-burst)
I’ll be pairing this with the Quick Access Sling
mod as it’ll proc with every shot and let us more quickly clean up what we’ve started.
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(PvP) “Sheildbreaker” 🛡🛡🛡🌟 Collector’s Edition - 1.1% chance: Break their shields with Disruption Break and clean them up with a kinetic. We’re looking for velocity and blast radius here.
Barrels [ 85%]: Quick Launch, Smart Drift Control, Linear Compensator, Hard Launch Mags [ 80%]: Spike Grenades, Proximity Grenades, High-Velocity Rounds Perks 1 [ 20%]: Auto-Loading Holster Perks 2 [ 20%]: Disruption Break MWorks [ 40%]: Velocity MW, Handling MW
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(PvP) “Shieldbreaker” 🛡🛡🛡 - Quite Picky - 2.7% chance: Relaxed Masterwork but we really want Auto-Loading Holster and Disruption Break with velocity and blast radius focused barrels and magazines.
Barrels [ 85%]: Quick Launch, Smart Drift Control, Linear Compensator, Hard Launch Mags [ 80%]: Spike Grenades, Proximity Grenades, High-Velocity Rounds Perks 1 [ 20%]: Auto-Loading Holster Perks 2 [ 20%]: Disruption Break MWorks [100%]: *
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(PvP) “Shieldbreaker” 🛡Baseline - 4.0% chance: Don’t sweat the barrels, magazines, and masterworks too much, just get Auto-Loading Holster and Disruption Break.
Barrels [100%]: * Mags [100%]: * Perks 1 [ 20%]: Auto-Loading Holster Perks 2 [ 20%]: Disruption Break MWorks [100%]: *
PvE
For all possible perks, check out Truthteller over on light.gg
In PvE there are a couple of roles that Truthteller can fill, and a number of great perks to look for.
Blinding grenades have a 10 meter radius on a 5 second suppression effect which works on all non-Ultra/Champion mobs. In high-level PvE content, this can be really useful for suppressing a large area and having an entire fireteam do damage without worrying about retaliation. Ehroar calls Blinding Grenades:
Blinding Grenades are one of the most underrated pieces of utility in the game…[Truthteller] is something I’m going to definitely consider taking into the next raid.
As of Season 11, it feels like there’s some sort of bug or issue with Concussion Grenades. They have the same -50 penalty to blast radius of Blinding Grenades and also have the same 5s duration to the effect, but their area of effect is only a 5 meter radius (~25% of the total area impacted).
Spike Grenades can also be good if you’re looking to do direct damage. Truthteller isn’t quite at Mountaintop levels of damage, but it’s probably the best thing we have as a replacement. In testing, Mountaintop with Spike Grenades does 21,048 damage. Truthteller with Spike Grenades does 15,185, so about 28% less.
Auto-loading Holster is the best 3rd column perk for almost every situation, the only possible exception is using Field Prep and crouching for faster reload if you’re looking to spam this weapon.
Normally, damage boosting perks like Swashbuckler and Multi-Kill clip are highly sought after on weapons, but for this archetype, it’s fairly hard to keep those chains going enough to make them worth their while.
Demolitionist is the best 4th column PvE pick as it has the dual effect of increasing the number of grenades you get, and filling the chamber with a shell after throwing a grenade.
Disruption Break is also viable and for some situations would be amazing to help bring a tough blinded enemy down (now if Bungie would ever allow grenade launchers to have an Anti-Barrier mod, this would be amazing).
This weapon is void and works really well for Voidlocks running Nezarac’s Sin. I’ve had a lot of fun pairing it with Falling Guillotine (also void) and Bad Juju for very fast grenade and super regeneration. Add in some mods like Blast Radius (get Charged with Light for GL kills), Lucent Blade (extra sword damage), Protective Light (50% damage received when your shield breaks), Dire Artillery (extra super on GL kills), and Oppressive Darkness (enemies take 35% more damage). This is the build I’ll be running for the rest of the season.
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(PvE) “Blinded by Science” 🧪🧪🧪🌟 Collector’s Edition - 0.2% chance: Open up an engagement on a group of enemies by suppressing them all with blindness
Barrels [ 85%]: Quick Launch, Smart Drift Control, Linear Compensator, Hard Launch Mags [ 33%]: Blinding Grenades Perks 1 [ 20%]: Auto-Loading Holster Perks 2 [ 20%]: Demolitionist MWorks [ 20%]: Handling MW
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(PvE) Blinded by Science 🧪🧪🧪 - Super Picky - 0.9% chance: Disruption Break is about as good as Demolitionist, we’ll also take a Velocity MW here.
Barrels [ 85%]: Quick Launch, Smart Drift Control, Linear Compensator, Hard Launch Mags [ 33%]: Blinding Grenades Perks 1 [ 20%]: Auto-Loading Holster Perks 2 [ 40%]: Demolitionist, Disruption Break MWorks [ 40%]: Velocity MW, Handling MW
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(PvE) Blinded by Science 🧪🧪 - Picky - 2.7% chance: You’ve got Blinding Grenades paired with some other solid perks, nice!
Barrels [100%]: * Mags [ 33%]: Blinding Grenades Perks 1 [ 20%]: Auto-Loading Holster Perks 2 [ 40%]: Demolitionist, Disruption Break MWorks [100%]: *
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(PvE) Blinded by Science 🧪 - Relaxed - 20.0% chance: Get those core attributes of Blinding Grenades paired with a reload perk, don’t sweat the small stuff.
Barrels [100%]: * Mags [ 33%]: Blinding Grenades Perks 1 [ 60%]: Auto-Loading Holster, Field Prep, Feeding Frenzy Perks 2 [100%]: * MWorks [100%]: *
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(PvE) Welcome to the Boomtown 💥💥💥🌟 Collector’s Edition - 0.2% chance: Maximize direct damage on larger enemies with Spike Grenades, reload perks and masterwork as you’re relying on this weapon and not others.
Barrels [ 85%]: Quick Launch, Smart Drift Control, Linear Compensator, Hard Launch Mags [ 33%]: Spike Grenades Perks 1 [ 20%]: Field Prep Perks 2 [ 20%]: Disruption Break MWorks [ 20%]: Reload MW
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(PvE) Welcome to the Boomtown 💥💥💥 - The Discriminating Choice for Indiscriminant Explosions - 2.7% chance: Spike grenades and demolitionist for more grenades or disruption break to destroy your enemies
Barrels [ 85%]: Quick Launch, Smart Drift Control, Linear Compensator, Hard Launch Mags [ 33%]: Spike Grenades Perks 1 [ 40%]: Auto-Loading Holster, Field Prep Perks 2 [ 40%]: Demolitionist, Disruption Break MWorks [ 60%]: Reload MW, Velocity MW, Handling MW
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(PvE) Welcome to the Boomtown 💥💥 - Relaxed Loading Perks - 6.9% chance: Spike grenades and demolitionist for more grenades or disruption break to destroy your enemies
Barrels [ 85%]: Quick Launch, Smart Drift Control, Linear Compensator, Hard Launch Mags [ 33%]: Spike Grenades Perks 1 [100%]: * Perks 2 [ 40%]: Demolitionist, Disruption Break MWorks [ 60%]: Reload MW, Velocity MW, Handling MW
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(PvE) Welcome to the Boomtown 💥 - Well… Maybe the Suburbs of Boomtown (Relaxed) - 20.0% chance: Spike grenades and some sort of reload perk, that’s all we’re looking for here.
Barrels [100%]: * Mags [ 33%]: Spike Grenades Perks 1 [ 60%]: Field Prep, Auto-Loading Holster, Feeding Frenzy Perks 2 [100%]: * MWorks [100%]: *